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Common

ZLinq

Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

ATK
4390
DEF
4259

Cysharp/ZLinq

Common · Base · Genesis

Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

Attack4,390
Defense4,259

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